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Which one should I buy?
It could be confusing for people new to Gameboy Flash Cards& Linkers to choose the right one. That's why we created sometables with comparison to make your choice easier.
It could be confusing for people new to Gameboy Flash Cards& Linkers to choose the right one. That's why we created sometables with comparison to make your choice easier.
If you are looking for a flash card that would play GBA ROMS on NDS check out our test results for Nintendo DS compatibility
The Everdrive-MD V3 (cartridge form) With shell is a flash cart for the Sega Megadrive / Genesis.As. £69.99 Add to Cart. Just posting to see if anyone has experience with Modding the GBC. Is there a backlight mod? I can only seem to find them for the original GB. Is there a good 64M flashcart? - Any other mods worth doing? Also my speaker is fucked, any ideas where I can find a replacement? (it looks about 1' in diameter). I'm an Industrial Electronics and Automation engineer based in Barcelona (Spain). I love the world of robotics, electronics, space, 3D printers, web development, science with technology, retrogaming, and everything that has to do with the DIY movement. Finally got the Device after 3 weeks.
At this point only Flash Linker Kit capable of running Commercial NDS ROMS on Nintendo DS is XG-Flash + PassMe = NeoFlash 3in1 with Magic Key DS mod
compatibility with GBA & SP & GB bridge(for playing GB/GBC roms on ADV. or COLOR)
GBA SP | Game Wallet | RealTime Clock | |
GBA X-ROM™ | YES | ? | YES |
EZ-Flash 3 EZ3 ™ | YES | ? | YES |
QBus QBoy™ | YES | ? | NO |
G6Flash 3, 2 & 1 ™ | YES | ? | YES |
EZ2 PowerStar™ | YES | ? | YES |
EZFA Realtime Carts | YES | ? | YES |
FA Xtreme USB ™ | YES | YES | NO |
Xtreme Cards | YES | YES | NO |
XG-Flash ™ | YES | ? | v2 |
XG Cards | YES | ? | NO |
Flash2Advance ™ | NO | YES | NO |
F2A USB Linker ™ | YES | YES | NO |
F2A Cards | YES | YES | NO |
Wise Box ™ | YES | NO | NO |
Wise Card | YES | NO | NO |
Gameboy Dmg 01 Backlight Kit
To sum this up - I would suggest you to get one of the new generation GBA Flash Cards likeGBA X-ROM 512Mfor $69.00 USD. Xrom USB linker connectsdirectly to the GBA or GBA SP similar to F2A and EZFA linker. All of the new cartridge can hold multiple games on a single cart (multiboot) and the best ones come with built-in RealtimeClock that is needed for games like PoKeMoN and Golden Sun that have time related events.
Most of the GBA Flash Cards if used together with PassMe / MagicKey / PassKey DS mods will let you run unsigned code on the Nintendo DS and even play some NDS ROMS, but please check our GBA Flash Card compatibility with DS page for more details.
On a 512M card you will be able to save around 8 commercialgba roms at a time or 100 gb, gbc roms or you can backupcouple of thousands of gba PD roms. Ez does dmg drive. Cheaper 256M would also work fine, but DO NOT buy a 128M card as there are games that require all of the 128M and some even 256M of space so you will not be able to play them on a 128M card!
![Flashcart Flashcart](/uploads/1/3/3/9/133935200/214041752.jpg)
One of our long time favorite was EZ-Flash2 PowerStar Most of the features are the same as EZF Advancebut EZ-Flash 2 Power Star has some that are not found on anyother cart:
- To save the battery power and give you more game time it uses1.8v memory chip instead of the 3.3v on the rest of the flashcards (adds ~5h of play time)
- Password protection or the Cartridge - if you don't want otherto use your e-flash card without you knowing it.
- Built-in support for Cheat codes and Software reset
XG-Flash linker & card is a good choice forpeople who to play only GBA game roms. For EEPROM and Flash gamesaves XG uses AUTO software patches and the software for this linkeris updated frequently. XG-Flash also has support from the great LittleWriter software- something that F2A lacks. On XG you can run a special versionof PogoShell and so yesyou can play NES roms with it!
Flash2Advance linker for the USB is the one thatyou should look at if you need compatibility with older F2A cardsFA Pro and Turbocards and you need them to work on GBA SP. Other than that thislinker is similar to EZFA, but F2A is little more expensive andcan not be used as multibootcable!
The factory that made FA Xtreme USB and Flash Advance Linkershas been closed so if you still can find some shops selling themknowthat soon they will be gone :( Dmg extensiion.
Lets compare Flash Advance / Flash2Advance / XG-Flash Linker / FA Xtreme and 64M, 128M, 256M, 512M card compatibility with each other.
XG Flash | EZ-Flash Linker | Wise Box LPT | ||
EZF Realtime Cart | NO | NO | NO | |
XG-Flash Cards & EZ | NO | NO | NO | NO |
FA Turbo Pro 64,128 | NO | NO | NO | |
Wise Card 64 256M | NO | NO | YES | YES |
FA Pro & F2A 256M | NO | NO | NO | |
F2A 64M, 128M | NO | YES | NO | NO |
FA Xtreme Cards | NO | NO | NO |
Still have a question? Ask it to GB-A.net support team!
Related Links:
- SuperCard DSTWO - for playing GBA ROMs on DSi and 3DS.
- CycloDS iEVO - use this Cyclo iEvolution card to unlock DSi Mode on DSi and N3DS.
- R4 3DS Card - reviews, firmware updates, comparison of all rom backup tools.
- R4 3DS - the official R4i Gold SDHC Nintendo flash cartridge adapter website.
- AceKard 3 - cheap 3DS compatible alternative cart with good support.
- R4 3DS Chip - How to Jailbreak and Unlock N3DS for playing copied games.
- R4 DS ROMs - Nintendo DS Roms, 3DS ROM files and emulators for classic consoles.
- 3DS Emulator - PC Windows 7 & Vista, Android and for Mac OSX.
So you just installed a backlight to your GB Pocket and didn't destroy the LCD in the process? Congratulations! Your gameboy now has very short battery life, poor to no compatibility with flash carts, wild contrast variations in game, random losses of saved games.
And the Everdrive/EMS/Derp/Smartboy/Elcheapo cart you just spent good money on doesn't work on your modded pocket? But *RandomUser* from reddit said his works perfectly!
Here's what you need to know, needed to know, and how to fix what could have been a very expensive learning experience!
Gameboy Dmg Lcd Replacement
Gameboys, Flash Carts and backlights have all been designed to operate at 5volts. The Pocket operates from 2 AAA batteries supplying anywhere from 3.2volts to 1.5v at the end of the batteries life.
A small circuit called a flyback converter is responsible for boosting the constantly varying battery voltage to a rock steady 5v for the CPU and cart, and -19volts for the LCD to make the pixels do their thing.
When you design a circuit like this, you must know the expected maximum and minimum current of the load. You then choose the inductor, the switching components, diodes and capacitance to give a satisfactory output with little ripple for the specified load.
15yrs later and along comes backlights and Flash carts. A typical flash cart will consume as much as the entire GB, more during flashing from an SD card. Backlights on average draw 15-50ma, this too is about 50% of the GB's consumption, and in conjunction will exceed the design specifications of the original converter.
https://everguru988.weebly.com/dmg-hcl.html. So what do you do? You install a supplementary converter to generate a steady 5v from the battery supply. Is this hard? No. Here's how:
Above is an unmodified pocket running my V1.9 ElCheapoSD flash cart (not the low power mod version) These batteries are about 50% used, the 5V system voltage is now at 5.0volts, contrast is stable. During Flashing the contrast will flicker because of the high current draw. As the batteries get more depleted the contrast will vary more, the CPU will reset when you attempt to flash a game. Now lets add a backlight:
Gameboy Dmg 01
Excuse the 3' LCD, it is just being used as a backlight load on the system. The 5v has now dropped to 3.8volts. The contrast is adjusted to maximum for the image to be visible. The power supply is getting warm. Flashing drops the voltage to 3.7volts and after a few seconds the CPU resets and the image is no longer visible. It is important to note here that at 3.7volts, the cartridge is now using it's internal save battery to power the SRAM, at this rate the cell will last around 90minutes before it is completely flat, you save is lost forever and the battery will need replacing.
How do we fix this? We install the new converter.
This is a modified 101 backlight driver module from my store. The cutoff voltage for this module is 1.8volts which means it'll put out a steady 5volts all the way down to 1.8volts battery voltage. This is not ideal as NiMh cells will still have quite a bit of charge in them even beyond this point. THIS is what I'd recommend. I haven't tried this but according to the specs, it is what you want! Where to buy dmg. It'll run until your batteries are completely discharged.
Depending on its output voltage, you may or may not need to cut the original 5v pin from the regulator to keep the LCD voltage alive. The first person to mod their pocket with the pololu module I'm sure will let me know.
With the module fitted, the system is at a steady 5v. There is zero contrast fluctuation with almost any flash cart. No random resets, no save game loss. You'll still only get 60-90minutes out of a fresh set of batteries but this can't be helped. There just isn't that much energy in a set of AAA batteries.
Gameboy Dmg Backlight
If you found this useful, head over to my FB page and leave a comment. I'll be making a few more of these about various GB subjects including backligting a DMG earlier than Rev 07, Backlighting a GB Color etc..